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Developer Logs

Follow the development of Lords & Empires closely. New features, updates, and behind the scenes.

Army Units
Combat System 31 Jan 2026
317

Army Units

In this developer diary, we reveal the foundations of military power in Lords & Empires. From resources to the Armory, from the Barracks to the battlefield—build your army, choose your units, and lead your empire to victory!

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Colonies
World & Map 24 Jan 2026
280

Colonies

In Lords & Empires, colonies define the true strength of an empire. Built on land purchased with gold and population, colonies play a critical role in production, defense, and strategy. If left unprotected, they can be annexed or destroyed by other players.

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Capital & Buildings
Economy 17 Jan 2026
275

Capital & Buildings

In Lords & Empires, the city system is built around a single Capital. Production, research, defense, and army development are all managed from this central hub. With 16 different buildings upgradeable up to level 25, your kingdom’s power and strategic depth are shaped by your decisions.

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Core Features & The World
World & Map 10 Jan 2026
332

Core Features & The World

In Lords & Empires, your empire begins in the Capital. Conquer cities, gather resources, trade, and expand through colonies in a fractured world. Every decision you make shapes the fate of your empire.

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Game Vision
Gameplay 04 Jan 2026
386

Game Vision

Lords & Empires is not being developed as a fast-consumed conquest game, but as a strategic experience where decisions have real consequences and power is not defined by numbers alone. In this devlog series, we will transparently share the game’s vision, development process, and the decisions we make along the way.

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